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Real-time shading effects are built into Dors, enabling any scene or element in it to be rendered in multiple styles in real-time (e.g. a cat could be rendered cartoon style or photo-realistically or "Van Gogh" style with the click of a mouse). Other systems must import special, expensive software to achieve similar effects. The real-time operation of WorLd Processor's shading language supersedes Pixar's non-real-time Renderman, currently seen as the graphics industry leader. Whereas Renderman requires expensive hardware and time consuming rendering, Whatif's shading language is incorporated into our proprietary real-time 3D graphics engine, to provide immediate feedback, greater opportunity for content reuse and unmatched creative flexibility. Gallery: Government |
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